function GM:PlayerLoadout(ply)

end

util.PrecacheModel( "models/player/combine_soldier.mdl" )
util.PrecacheModel( "models/player/police.mdl" )

/*---------------------------------------------------------
   Name: gamemode:PlayerSetModel( )
   Desc: Set the player's model
---------------------------------------------------------*/
function GM:PlayerSetModel( ply )

	local PlyTeam = ply:Team() 
	
	if PlyTeam == 1 then
		ply:SetModel("models/player/combine_soldier.mdl")
	else
		ply:SetModel("models/player/police.mdl")
	end
	
end